Android,如何从位图裁剪圆形区域
此示例演示如何在 Android 中从位图裁剪圆形区域。
步骤 1 − 在 Android Studio 中创建一个新项目,转到文件 ⇒ 新建项目,并填写所有必需的详细信息以创建新项目。
步骤 2 − 将以下代码添加到 res/layout/activity_main.xml。
<?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" tools:context=".MainActivity" android:id="@+id/rl" android:padding="16dp" android:background="#edf2ea"> <ImageView android:id="@+id/iv" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerInParent="true"/> <Button android:id="@+id/btn" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Circular It" android:layout_alignParentBottom="true" android:layout_alignParentRight="true"/> </RelativeLayout>
步骤 3 − 将以下代码添加到 src/MainActivity.java
package com.medkart.sample; import androidx.appcompat.app.AppCompatActivity; import android.content.Context; import android.content.res.Resources; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.PorterDuff; import android.graphics.PorterDuffXfermode; import android.graphics.Rect; import android.graphics.RectF; import android.os.Bundle; import android.view.View; import android.widget.Button; import android.widget.ImageView; import android.widget.RelativeLayout; public class MainActivity extends AppCompatActivity { private Context mContext; private Resources mResources; private RelativeLayout mRelativeLayout; private Button mBTN; private ImageView mImageView; private Bitmap mBitmap; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); // Get the application context mContext = getApplicationContext(); // Get the Resources mResources = getResources(); // Get the widgets reference from XML layout mRelativeLayout = (RelativeLayout) findViewById(R.id.rl); mImageView = (ImageView) findViewById(R.id.iv); mBTN = (Button) findViewById(R.id.btn); // Get the bitmap resource id final int bitmapResourceID =R.drawable.flower; // Set an image to ImageView mImageView.setImageBitmap(BitmapFactory.decodeResource(mResources, bitmapResourceID)); // Set a click listener for Button widget mBTN.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View view) { // Get the bitmap from drawable resources mBitmap = BitmapFactory.decodeResource(mResources, bitmapResourceID); // Create a circular bitmap mBitmap = getCircularBitmap(mBitmap); // Add a border around circular bitmap mBitmap = addBorderToCircularBitmap(mBitmap, 15, Color.WHITE); // Add a shadow around circular bitmap mBitmap = addShadowToCircularBitmap(mBitmap, 4, Color.LTGRAY); // Set the ImageView image as drawable object mImageView.setImageBitmap(mBitmap); } }); } protected Bitmap getCircularBitmap(Bitmap srcBitmap) { // Calculate the circular bitmap width with border int squareBitmapWidth = Math.min(srcBitmap.getWidth(), srcBitmap.getHeight()); // Initialize a new instance of Bitmap Bitmap dstBitmap = Bitmap.createBitmap ( squareBitmapWidth, // Width squareBitmapWidth, // Height Bitmap.Config.ARGB_8888 // Config ); Canvas canvas = new Canvas(dstBitmap); // Initialize a new Paint instance Paint paint = new Paint(); paint.setAntiAlias(true); Rect rect = new Rect(0, 0, squareBitmapWidth, squareBitmapWidth); RectF rectF = new RectF(rect); canvas.drawOval(rectF, paint); paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN)); // Calculate the left and top of copied bitmap float left = (squareBitmapWidth-srcBitmap.getWidth())/2; float top = (squareBitmapWidth-srcBitmap.getHeight())/2; canvas.drawBitmap(srcBitmap, left, top, paint); // Free the native object associated with this bitmap. srcBitmap.recycle(); // Return the circular bitmap return dstBitmap; } // Custom method to add a border around circular bitmap protected Bitmap addBorderToCircularBitmap(Bitmap srcBitmap, int borderWidth, int borderColor) { // Calculate the circular bitmap width with border int dstBitmapWidth = srcBitmap.getWidth()+borderWidth*2; // Initialize a new Bitmap to make it bordered circular bitmap Bitmap dstBitmap = Bitmap.createBitmap(dstBitmapWidth,dstBitmapWidth, Bitmap.Config.ARGB_8888); // Initialize a new Canvas instance Canvas canvas = new Canvas(dstBitmap); // Draw source bitmap to canvas canvas.drawBitmap(srcBitmap, borderWidth, borderWidth, null); // Initialize a new Paint instance to draw border Paint paint = new Paint(); paint.setColor(borderColor); paint.setStyle(Paint.Style.STROKE); paint.setStrokeWidth(borderWidth); paint.setAntiAlias(true); canvas.drawCircle( canvas.getWidth() / 2, // cx canvas.getWidth() / 2, // cy canvas.getWidth()/2 - borderWidth / 2, // Radius paint // Paint ); // Free the native object associated with this bitmap. srcBitmap.recycle(); // Return the bordered circular bitmap return dstBitmap; } // Custom method to add a shadow around circular bitmap protected Bitmap addShadowToCircularBitmap(Bitmap srcBitmap, int shadowWidth, int shadowColor){ // Calculate the circular bitmap width with shadow int dstBitmapWidth = srcBitmap.getWidth()+shadowWidth*2; Bitmap dstBitmap = Bitmap.createBitmap(dstBitmapWidth,dstBitmapWidth, Bitmap.Config.ARGB_8888); // Initialize a new Canvas instance Canvas canvas = new Canvas(dstBitmap); canvas.drawBitmap(srcBitmap, shadowWidth, shadowWidth, null); // Paint to draw circular bitmap shadow Paint paint = new Paint(); paint.setColor(shadowColor); paint.setStyle(Paint.Style.STROKE); paint.setStrokeWidth(shadowWidth); paint.setAntiAlias(true); // Draw the shadow around circular bitmap canvas.drawCircle ( dstBitmapWidth / 2, // cx dstBitmapWidth / 2, // cy dstBitmapWidth / 2 - shadowWidth / 2, // Radius paint // Paint ); srcBitmap.recycle(); return dstBitmap; } }
步骤 4 − 将以下代码添加到 Manifests/AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.medkart.sample"> <application android:allowBackup="true" android:icon="@mipmap/ic_launcher" android:label="@string/app_name" android:roundIcon="@mipmap/ic_launcher_round" android:supportsRtl="true" android:theme="@style/AppTheme"> <activity android:name=".MainActivity"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>
让我们尝试运行您的应用程序。我假设您已将您的实际 Android 移动设备连接到您的计算机。要从 Android Studio 运行应用程序,请打开您的一个项目活动文件,然后单击运行 工具栏中的图标。选择您的移动设备作为选项,然后检查您的移动设备,它将显示您的默认屏幕 -
点击 这里 下载项目代码。
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