C++程序:二叉搜索树的左旋操作


二叉搜索树是一个排序的二叉树,其中所有节点都具有以下两个属性:

节点的右子树包含所有大于其父节点键值的键。

节点的左子树包含所有小于其父节点键值的键。每个节点最多只能有两个子节点。

树旋转是一种操作,它在不改变元素顺序的情况下改变二叉树的结构。它将一个节点向上移动,一个节点向下移动。它用于改变树的形状,通过将较小的子树向下移动,将较大的子树向上移动来降低其高度,从而提高许多树操作的性能。旋转的方向取决于树节点移动的侧边,也有人说取决于哪个子节点取代根节点。这是一个执行二叉搜索树左旋转的 C++ 程序。

函数描述

height(avl *):计算给定 AVL 树的高度。

difference(avl *):计算给定树的子树高度差。

 avl *rr_rotat(avl *):右-右旋转是右旋转后接着右旋转的组合。

avl *ll_rotat(avl *):左-左旋转是左旋转后接着左旋转的组合。

avl *lr_rotat(avl*):左-右旋转是左旋转后接着右旋转的组合。

avl *rl_rotat(avl *):它是右旋转后接着左旋转的组合。

avl * balance(avl *):通过获取平衡因子,对树执行平衡操作。

avl * insert(avl*, int):执行插入操作。使用此函数在树中插入值。

show(avl*, int):显示树的值。

inorder(avl *):以中序方式遍历树。

preorder(avl *):以前序方式遍历树。

postorder(avl*):以后序方式遍历树。

示例

#include<iostream>
#include<cstdio>
#include<sstream>
#include<algorithm>
#define pow2(n) (1 << (n))
using namespace std;
struct avl {
   int d;
   struct avl *l;
   struct avl *r;
}*r;
class avl_tree {
   public:
      int height(avl *);
      int difference(avl *);
      avl *rr_rotat(avl *);
      avl *ll_rotat(avl *);
      avl *lr_rotat(avl*);
      avl *rl_rotat(avl *);
      avl * balance(avl *);
      avl * insert(avl*, int);
      void show(avl*, int);
      void inorder(avl *);
      void preorder(avl *);
      void postorder(avl*);
      avl_tree() {
         r = NULL;
      }
};
int avl_tree::height(avl *t) {
   int h = 0;
   if (t != NULL) {
      int l_height = height(t->l);
      int r_height = height(t->r);
      int max_height = max(l_height, r_height);
      h = max_height + 1;
   }
   return h;
}
int avl_tree::difference(avl *t) {
   int l_height = height(t->l);
   int r_height = height(t->r);
   int b_factor = l_height - r_height;
   return b_factor;
}
avl *avl_tree::rr_rotat(avl *parent) {
   avl *t;
   t = parent->r;
   parent->r = t->l;
   t->l = parent;
   cout<<"Right-Right Rotation";
   return t;
}
avl *avl_tree::ll_rotat(avl *parent) {
   avl *t;
   t = parent->l;
   parent->l = t->r;
   t->r = parent;
   cout<<"Left-Left Rotation";
   return t;
}
avl *avl_tree::lr_rotat(avl *parent) {
   avl *t;
   t = parent->l;
   parent->l = rr_rotat(t);
   cout<<"Left-Right Rotation";
   return ll_rotat(parent);
}
avl *avl_tree::rl_rotat(avl *parent) {
   avl *t;
   t= parent->r;
   parent->r = ll_rotat(t);
   cout<<"Right-Left Rotation";
   return rr_rotat(parent);
}
avl *avl_tree::balance(avl *t) {
   int bal_factor = difference(t);
   if (bal_factor > 1) {
      if (difference(t->l) > 0)
         t = ll_rotat(t);
      else
         t = lr_rotat(t);
   }
   else if (bal_factor < -1) {
      if (difference(t->r) > 0)
         t= rl_rotat(t);
      else
         t = rr_rotat(t);
   }
   return t;
}
avl *avl_tree::insert(avl *r, int v) {
   if (r == NULL) {
      r= new avl;
      r->d = v;
      r->l = NULL;
      r->r= NULL;
      return r;
   }
   else if (v< r->d) {
      r->l= insert(r->l, v);
      r = balance(r);
   }
   else if (v >= r->d) {
      r->r= insert(r->r, v);
      r = balance(r);
   }
   return r;
}
void avl_tree::show(avl *p, int l) {
   int i;
   if (p != NULL) {
      show(p->r, l+ 1);
      cout<<" ";
      if (p == r)
         cout << "Root -> ";
      for (i = 0; i < l&& p != r; i++)
         cout << " ";
      cout << p->d;
      show(p->l, l + 1);
   }
}
void avl_tree::inorder(avl *t) {
   if (t == NULL)
      return;
   inorder(t->l);
   cout << t->d << " ";
   inorder(t->r);
}
void avl_tree::preorder(avl *t) {
   if (t == NULL)
      return;
   cout << t->d << " ";
   preorder(t->l);
   preorder(t->r);
}
void avl_tree::postorder(avl *t) {
   if (t == NULL)
      return;
   postorder(t ->l);
   postorder(t ->r);
   cout << t->d << " ";
}
int main() {
   int c, i;
   avl_tree avl;
   while (1) {
      cout << "1.Insert Element into the tree" << endl;
      cout << "2.show Balanced AVL Tree" << endl;
      cout << "3.InOrder traversal" << endl;
      cout << "4.PreOrder traversal" << endl;
      cout << "5.PostOrder traversal" << endl;
      cout << "6.Exit" << endl;
      cout << "Enter your Choice: ";
      cin >> c;
      switch (c) {
         case 1:
            cout << "Enter value to be inserted: ";
            cin >> i;
            r= avl.insert(r, i);
         break;
         case 2:
            if (r == NULL) {
               cout << "Tree is Empty" << endl;
               continue;
            }
            cout << "Balanced AVL Tree:" << endl;
            avl.show(r, 1);
            cout<<endl;
         break;
         case 3:
            cout << "Inorder Traversal:" << endl;
            avl.inorder(r);
            cout << endl;
         break;
         case 4:
            cout << "Preorder Traversal:" << endl;
            avl.preorder(r);
            cout << endl;
         break;
         case 5:
            cout << "Postorder Traversal:" << endl;
            avl.postorder(r);
            cout << endl;
         break;
         case 6:
            exit(1);
         break;
         default:
            cout << "Wrong Choice" << endl;
      }
   }
   return 0;
}

输出

1.Insert Element into the tree
2.show Balanced AVL Tree
3.InOrder traversal
4.PreOrder traversal
5.PostOrder traversal
6.Exit
Enter your Choice: 1
Enter value to be inserted: 13
1.Insert Element into the tree
2.show Balanced AVL Tree
3.InOrder traversal
4.PreOrder traversal
5.PostOrder traversal
6.Exit
Enter your Choice: 1
Enter value to be inserted: 10
1.Insert Element into the tree
2.show Balanced AVL Tree
3.InOrder traversal
4.PreOrder traversal
5.PostOrder traversal
6.Exit
Enter your Choice: 1
Enter value to be inserted: 15
1.Insert Element into the tree
2.show Balanced AVL Tree
3.InOrder traversal
4.PreOrder traversal
5.PostOrder traversal
6.Exit
Enter your Choice: 1
Enter value to be inserted: 5
1.Insert Element into the tree
2.show Balanced AVL Tree
3.InOrder traversal
4.PreOrder traversal
5.PostOrder traversal
6.Exit
Enter your Choice: 1
Enter value to be inserted: 11
1.Insert Element into the tree
2.show Balanced AVL Tree
3.InOrder traversal
4.PreOrder traversal
5.PostOrder traversal
6.Exit
Enter your Choice: 1
Enter value to be inserted: 4
Left-Left Rotation1.Insert Element into the tree
2.show Balanced AVL Tree
3.InOrder traversal
4.PreOrder traversal
5.PostOrder traversal
6.Exit
Enter your Choice: 1
Enter value to be inserted: 8
1.Insert Element into the tree
2.show Balanced AVL Tree
3.InOrder traversal
4.PreOrder traversal
5.PostOrder traversal
6.Exit
Enter your Choice: 1
Enter value to be inserted: 16
1.Insert Element into the tree
2.show Balanced AVL Tree
3.InOrder traversal
4.PreOrder traversal
5.PostOrder traversal
6.Exit
Enter your Choice: 3
Inorder Traversal:
4 5 8 10 11 13 15 16
1.Insert Element into the tree
2.show Balanced AVL Tree
3.InOrder traversal
4.PreOrder traversal
5.PostOrder traversal
6.Exit
Enter your Choice: 4
Preorder Traversal:
10 5 4 8 13 11 15 16
1.Insert Element into the tree
2.show Balanced AVL Tree
3.InOrder traversal
4.PreOrder traversal
5.PostOrder traversal
6.Exit
Enter your Choice: 5
Postorder Traversal:
4 8 5 11 16 15 13 10
1.Insert Element into the tree
2.show Balanced AVL Tree
3.InOrder traversal
4.PreOrder traversal
5.PostOrder traversal
6.Exit
Enter your Choice: 1
Enter value to be inserted: 14
1.Insert Element into the tree
2.show Balanced AVL Tree
3.InOrder traversal
4.PreOrder traversal
5.PostOrder traversal
6.Exit
Enter your Choice: 1
Enter value to be inserted: 3
1.Insert Element into the tree
2.show Balanced AVL Tree
3.InOrder traversal
4.PreOrder traversal
5.PostOrder traversal
6.Exit
Enter your Choice: 1
Enter value to be inserted: 7
1.Insert Element into the tree
2.show Balanced AVL Tree
3.InOrder traversal
4.PreOrder traversal
5.PostOrder traversal
6.Exit
Enter your Choice: 1
Enter value to be inserted: 9
1.Insert Element into the tree
2.show Balanced AVL Tree
3.InOrder traversal
4.PreOrder traversal
5.PostOrder traversal
6.Exit
Enter your Choice: 1
Enter value to be inserted: 52
Right-Right
1.Insert Element into the tree
2.show Balanced AVL Tree
3.InOrder traversal
4.PreOrder traversal
5.PostOrder traversal
6.Exit
Enter your Choice: 6

更新于:2019年7月30日

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