如何在Android中使用运行时权限读取外部存储中的图像文件?
此示例演示如何在Android中使用运行时权限读取外部存储中的图像文件。
步骤1 − 在Android Studio中创建一个新项目,转到文件 ⇒ 新建项目,并填写所有必需的详细信息以创建新项目。
步骤2 − 将以下代码添加到res/layout/activity_main.xml。
<?xml version = "1.0" encoding = "utf-8"?> <LinearLayout xmlns:android = "http://schemas.android.com/apk/res/android" xmlns:tools = "http://schemas.android.com/tools" android:layout_width = "match_parent" android:layout_height = "match_parent" tools:context = ".MainActivity" android:orientation = "vertical"> <Button android:id = "@+id/read" android:text = "read" android:layout_width = "wrap_content" android:layout_height = "wrap_content" /> <ImageView android:id = "@+id/imageView" android:layout_width = "wrap_content" android:layout_height = "wrap_content" /> </LinearLayout>
在上面的代码中,我们使用了ImageView和Button。当用户点击按钮时,它将从外部存储读取数据并将其添加到ImageView。
步骤3 − 将以下代码添加到src/MainActivity.java
package com.example.andy.myapplication; import android.content.pm.PackageManager; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.os.Build; import android.os.Bundle; import android.os.Environment; import android.support.v4.app.ActivityCompat; import android.support.v4.content.ContextCompat; import android.support.v7.app.AppCompatActivity; import android.util.Log; import android.view.View; import android.widget.Button; import android.widget.ImageView; import android.widget.Toast; import java.io.File; public class MainActivity extends AppCompatActivity { private static final int PERMISSION_REQUEST_CODE<100; Button read; ImageView imageView; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); imageView<findViewById(R.id.imageView); read<findViewById(R.id.read); read.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { String state<Environment.getExternalStorageState(); if (Environment.MEDIA_MOUNTED.equals(state)) { if (Build.VERSION.SDK_INT > = 23) { if (checkPermission()) { File dir<new File(Environment.getExternalStorageDirectory().getAbsolutePath() + "/images.jpeg"); if (dir.exists()) { Log.d("path", dir.toString()); BitmapFactory.Options options<new BitmapFactory.Options(); options.inPreferredConfig<Bitmap.Config.ARGB_8888; Bitmap bitmap<BitmapFactory.decodeFile(String.valueOf(dir), options); imageView.setImageBitmap(bitmap); } } else { requestPermission(); // Code for permission } } else { File dir<new File(Environment.getExternalStorageDirectory().getAbsolutePath() + "/images.jpeg"); if (dir.exists()) { Log.d("path", dir.toString()); BitmapFactory.Options options<new BitmapFactory.Options(); options.inPreferredConfig<Bitmap.Config.ARGB_8888; Bitmap bitmap<BitmapFactory.decodeFile(String.valueOf(dir), options); imageView.setImageBitmap(bitmap); } } } } }); } private boolean checkPermission() { int result<ContextCompat.checkSelfPermission(MainActivity.this, android.Manifest.permission.READ_EXTERNAL_STORAGE); if (result<= PackageManager.PERMISSION_GRANTED) { return true; } else { return false; } } private void requestPermission() { if (ActivityCompat.shouldShowRequestPermissionRationale(MainActivity.this, android.Manifest.permission.READ_EXTERNAL_STORAGE)) { Toast.makeText(MainActivity.this, "Write External Storage permission allows us to read files. Please allow this permission in App Settings.", Toast.LENGTH_LONG).show(); } else { ActivityCompat.requestPermissions(MainActivity.this, new String[] {android.Manifest.permission.READ_EXTERNAL_STORAGE}, PERMISSION_REQUEST_CODE); } } @Override public void onRequestPermissionsResult(int requestCode, String permissions[], int[] grantResults) { switch (requestCode) { case PERMISSION_REQUEST_CODE: if (grantResults.length > 0 && grantResults[0]<= PackageManager.PERMISSION_GRANTED) { Log.e("value", "Permission Granted, Now you can use local drive ."); } else { Log.e("value", "Permission Denied, You cannot use local drive ."); } break; } } }
步骤4 − 将以下代码添加到manifest.xml
<?xml version = "1.0" encoding = "utf-8"?> <manifest xmlns:android = "http://schemas.android.com/apk/res/android" package = "com.example.andy.myapplication"> <uses-permission android:name = "android.permission.WRITE_EXTERNAL_STORAGE"/> <uses-permission android:name = "android.permission.READ_EXTERNAL_STORAGE"/> <application android:allowBackup = "true" android:icon = "@mipmap/ic_launcher" android:label = "@string/app_name" android:roundIcon = "@mipmap/ic_launcher_round" android:supportsRtl = "true" android:theme = "@style/AppTheme"> <activity android:name = ".MainActivity"> <intent-filter> <action android:name = "android.intent.action.MAIN" /> <category android:name = "android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>
让我们尝试运行您的应用程序。我假设您已将您的实际Android移动设备连接到您的计算机。要从Android Studio运行应用程序,请打开项目中的一个活动文件,然后单击运行 工具栏中的图标。选择您的移动设备作为选项,然后检查您的移动设备,它将显示您的默认屏幕 −
在上面的结果中,单击“读取”按钮以显示来自外部存储的图像,如下所示:
点击 这里 下载项目代码
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