如何在Android中使用运行时权限读取外部存储中的图像文件?
此示例演示如何在Android中使用运行时权限读取外部存储中的图像文件。
步骤1 − 在Android Studio中创建一个新项目,转到文件 ⇒ 新建项目,并填写所有必需的详细信息以创建新项目。
步骤2 − 将以下代码添加到res/layout/activity_main.xml。
<?xml version = "1.0" encoding = "utf-8"?>
<LinearLayout xmlns:android = "http://schemas.android.com/apk/res/android"
xmlns:tools = "http://schemas.android.com/tools"
android:layout_width = "match_parent"
android:layout_height = "match_parent"
tools:context = ".MainActivity"
android:orientation = "vertical">
<Button
android:id = "@+id/read"
android:text = "read"
android:layout_width = "wrap_content"
android:layout_height = "wrap_content" />
<ImageView
android:id = "@+id/imageView"
android:layout_width = "wrap_content"
android:layout_height = "wrap_content" />
</LinearLayout>在上面的代码中,我们使用了ImageView和Button。当用户点击按钮时,它将从外部存储读取数据并将其添加到ImageView。
步骤3 − 将以下代码添加到src/MainActivity.java
package com.example.andy.myapplication;
import android.content.pm.PackageManager;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.os.Build;
import android.os.Bundle;
import android.os.Environment;
import android.support.v4.app.ActivityCompat;
import android.support.v4.content.ContextCompat;
import android.support.v7.app.AppCompatActivity;
import android.util.Log;
import android.view.View;
import android.widget.Button;
import android.widget.ImageView;
import android.widget.Toast;
import java.io.File;
public class MainActivity extends AppCompatActivity {
private static final int PERMISSION_REQUEST_CODE<100;
Button read;
ImageView imageView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
imageView<findViewById(R.id.imageView);
read<findViewById(R.id.read);
read.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
String state<Environment.getExternalStorageState();
if (Environment.MEDIA_MOUNTED.equals(state)) {
if (Build.VERSION.SDK_INT > = 23) {
if (checkPermission()) {
File dir<new File(Environment.getExternalStorageDirectory().getAbsolutePath() + "/images.jpeg");
if (dir.exists()) {
Log.d("path", dir.toString());
BitmapFactory.Options options<new BitmapFactory.Options();
options.inPreferredConfig<Bitmap.Config.ARGB_8888;
Bitmap bitmap<BitmapFactory.decodeFile(String.valueOf(dir), options);
imageView.setImageBitmap(bitmap);
}
} else {
requestPermission(); // Code for permission
}
} else {
File dir<new File(Environment.getExternalStorageDirectory().getAbsolutePath() + "/images.jpeg");
if (dir.exists()) {
Log.d("path", dir.toString());
BitmapFactory.Options options<new BitmapFactory.Options();
options.inPreferredConfig<Bitmap.Config.ARGB_8888;
Bitmap bitmap<BitmapFactory.decodeFile(String.valueOf(dir), options);
imageView.setImageBitmap(bitmap);
}
}
}
}
});
}
private boolean checkPermission() {
int result<ContextCompat.checkSelfPermission(MainActivity.this, android.Manifest.permission.READ_EXTERNAL_STORAGE);
if (result<= PackageManager.PERMISSION_GRANTED) {
return true;
} else {
return false;
}
}
private void requestPermission() {
if (ActivityCompat.shouldShowRequestPermissionRationale(MainActivity.this, android.Manifest.permission.READ_EXTERNAL_STORAGE)) {
Toast.makeText(MainActivity.this, "Write External Storage permission allows us to read files. Please allow this permission in App Settings.", Toast.LENGTH_LONG).show();
} else {
ActivityCompat.requestPermissions(MainActivity.this, new String[] {android.Manifest.permission.READ_EXTERNAL_STORAGE}, PERMISSION_REQUEST_CODE);
}
}
@Override
public void onRequestPermissionsResult(int requestCode, String permissions[], int[] grantResults) {
switch (requestCode) {
case PERMISSION_REQUEST_CODE:
if (grantResults.length > 0 && grantResults[0]<= PackageManager.PERMISSION_GRANTED) {
Log.e("value", "Permission Granted, Now you can use local drive .");
} else {
Log.e("value", "Permission Denied, You cannot use local drive .");
}
break;
}
}
}步骤4 − 将以下代码添加到manifest.xml
<?xml version = "1.0" encoding = "utf-8"?> <manifest xmlns:android = "http://schemas.android.com/apk/res/android" package = "com.example.andy.myapplication"> <uses-permission android:name = "android.permission.WRITE_EXTERNAL_STORAGE"/> <uses-permission android:name = "android.permission.READ_EXTERNAL_STORAGE"/> <application android:allowBackup = "true" android:icon = "@mipmap/ic_launcher" android:label = "@string/app_name" android:roundIcon = "@mipmap/ic_launcher_round" android:supportsRtl = "true" android:theme = "@style/AppTheme"> <activity android:name = ".MainActivity"> <intent-filter> <action android:name = "android.intent.action.MAIN" /> <category android:name = "android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>
让我们尝试运行您的应用程序。我假设您已将您的实际Android移动设备连接到您的计算机。要从Android Studio运行应用程序,请打开项目中的一个活动文件,然后单击运行
工具栏中的图标。选择您的移动设备作为选项,然后检查您的移动设备,它将显示您的默认屏幕 −

在上面的结果中,单击“读取”按钮以显示来自外部存储的图像,如下所示:

点击 这里 下载项目代码
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