Python Tkinter 中的鼠标位置
在大型应用程序中,“事件”非常有助于执行和管理多项任务。我们可以使用 bind('handler', 'callback') 方法将特定事件与键盘按钮或鼠标按钮绑定在一起。为了构建屏幕保护程序、2D 或 3D 游戏,通常会追踪鼠标指针及其运动。为了打印指针的坐标,我们必须将 Motion 与一个回调函数绑定在一起,该回调函数获取指针在 x 和 y 变量中的位置。
示例
#Import tkinter library
from tkinter import *
#Create an instance of tkinter frame or window
win= Tk()
#Set the geometry of tkinter frame
win.geometry("750x250")
def callback(e):
x= e.x
y= e.y
print("Pointer is currently at %d, %d" %(x,y))
win.bind('<Motion>',callback)
win.mainloop()输出
运行以上代码,只要我们在窗口上悬停,就会打印指针的实际位置。

在控制台中,当你在屏幕上移动鼠标时,将看到鼠标指针的实际位置。
Pointer is currently at 452, 225 Pointer is currently at 426, 200 Pointer is currently at 409, 187 Pointer is currently at 392, 174 Pointer is currently at 382, 168 Pointer is currently at 378, 163 Pointer is currently at 376, 159 Pointer is currently at 369, 150 Pointer is currently at 366, 141 Pointer is currently at 362, 130
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