- WPF 教程
- WPF - 首页
- WPF - 概述
- WPF - 环境设置
- WPF - Hello World
- WPF - XAML 概述
- WPF - 元素树
- WPF - 依赖属性
- WPF - 路由事件
- WPF - 控件
- WPF - 布局
- WPF - 布局嵌套
- WPF - 输入
- WPF - 命令行
- WPF - 数据绑定
- WPF - 资源
- WPF - 模板
- WPF - 样式
- WPF - 触发器
- WPF - 调试
- WPF - 自定义控件
- WPF - 异常处理
- WPF - 本地化
- WPF - 交互
- WPF - 2D 图形
- WPF - 3D 图形
- WPF - 多媒体
- WPF 有用资源
- WPF - 快速指南
- WPF - 有用资源
- WPF - 讨论
WPF - 触发器
触发器基本上使您能够根据属性的值更改属性值或执行操作。因此,它允许您动态更改控件的外观和/或行为,而无需创建新的控件。
触发器用于在满足某些条件时更改任何给定属性的值。触发器通常定义在样式中或文档的根目录中,这些样式应用于该特定控件。触发器有三种类型:
- 属性触发器
- 数据触发器
- 事件触发器
属性触发器
在属性触发器中,当一个属性发生变化时,它将导致另一个属性立即或动画变化。例如,您可以使用属性触发器在鼠标悬停在按钮上时更改按钮的外观。
以下示例代码演示了如何在鼠标悬停在按钮上时更改按钮的前景色。
<Window x:Class = "WPFPropertyTriggers.MainWindow"
xmlns = "http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x = "http://schemas.microsoft.com/winfx/2006/xaml"
Title = "MainWindow" Height = "350" Width = "604">
<Window.Resources>
<Style x:Key = "TriggerStyle" TargetType = "Button">
<Setter Property = "Foreground" Value = "Blue" />
<Style.Triggers>
<Trigger Property = "IsMouseOver" Value = "True">
<Setter Property = "Foreground" Value = "Green" />
</Trigger>
</Style.Triggers>
</Style>
</Window.Resources>
<Grid>
<Button Width = "100" Height = "70"
Style = "{StaticResource TriggerStyle}" Content = "Trigger"/>
</Grid>
</Window>
编译并执行上述代码后,将生成以下窗口:
当鼠标悬停在按钮上时,其前景色将更改为绿色。
数据触发器
数据触发器在绑定数据满足某些条件时执行某些操作。让我们看一下以下 XAML 代码,其中创建了一个复选框和一个文本块,并带有一些属性。当选中复选框时,它将将其前景色更改为红色。
<Window x:Class = "WPFDataTrigger.MainWindow"
xmlns = "http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x = "http://schemas.microsoft.com/winfx/2006/xaml"
Title = "Data Trigger" Height = "350" Width = "604">
<StackPanel HorizontalAlignment = "Center">
<CheckBox x:Name = "redColorCheckBox"
Content = "Set red as foreground color" Margin = "20"/>
<TextBlock Name = "txtblock" VerticalAlignment = "Center"
Text = "Event Trigger" FontSize = "24" Margin = "20">
<TextBlock.Style>
<Style>
<Style.Triggers>
<DataTrigger Binding = "{Binding ElementName = redColorCheckBox, Path = IsChecked}"
Value = "true">
<Setter Property = "TextBlock.Foreground" Value = "Red"/>
<Setter Property = "TextBlock.Cursor" Value = "Hand" />
</DataTrigger>
</Style.Triggers>
</Style>
</TextBlock.Style>
</TextBlock>
</StackPanel>
</Window>
编译并执行上述代码后,将生成以下输出:
选中复选框后,文本块将将其前景色更改为红色。
事件触发器
事件触发器在触发特定事件时执行某些操作。它通常用于在控件上实现一些动画,例如 DoubleAnumatio、ColorAnimation 等。在以下示例中,我们将创建一个简单的按钮。当单击事件触发时,它将扩展按钮的宽度和高度。
<Window x:Class = "WPFEventTrigger.MainWindow"
xmlns = "http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x = "http://schemas.microsoft.com/winfx/2006/xaml"
Title = "MainWindow" Height = "350" Width = "604">
<Grid>
<Button Content = "Click Me" Width = "60" Height = "30">
<Button.Triggers>
<EventTrigger RoutedEvent = "Button.Click">
<EventTrigger.Actions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty =
"Width" Duration = "0:0:4">
<LinearDoubleKeyFrame Value = "60" KeyTime = "0:0:0"/>
<LinearDoubleKeyFrame Value = "120" KeyTime = "0:0:1"/>
<LinearDoubleKeyFrame Value = "200" KeyTime = "0:0:2"/>
<LinearDoubleKeyFrame Value = "300" KeyTime = "0:0:3"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty = "Height"
Duration = "0:0:4">
<LinearDoubleKeyFrame Value = "30" KeyTime = "0:0:0"/>
<LinearDoubleKeyFrame Value = "40" KeyTime = "0:0:1"/>
<LinearDoubleKeyFrame Value = "80" KeyTime = "0:0:2"/>
<LinearDoubleKeyFrame Value = "150" KeyTime = "0:0:3"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</BeginStoryboard>
</EventTrigger.Actions>
</EventTrigger>
</Button.Triggers>
</Button>
</Grid>
</Window>
编译并执行上述代码后,将生成以下窗口:
单击按钮后,您将观察到它将开始在两个维度上扩展。
我们建议您编译并执行上述示例,并将触发器应用于其他属性。
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